Drain Mark Types
In the title of the drain mark type, temporary/permanent indicates whether the mark wears off or not, and
local/global indicates whether the mark functions only in Liliah's presence or all the time, anywhere the marked
one goes
Addiction (permanent, global)
These marks cause the victim to develop a deep, incurable addiction to the presence and the touch of Liliah
- 1. Habit - The victim regularly remembers and desires Liliah
- 2. Bent - The victim will be haunted by the thought of seeing Liliah again almost every day
- 3. Temptation - The victim will not only be overwhelmed by his memories of Liliah, but will actively seek to find her
- 4. Addiction - The victim will only be able to think about Liliah, and will often go crazy in his attempts to find her again
- 5. Drug - The longer the victim doesn't see Liliah, the worse the victim's mood, judgment and clarity of mind becomes
Branding (permanent, global)
This marks is a specialized and weaker form of the Mutation mark that incorporates some of the powers from the Obedience
mark, at the cost of weaker, more superficial transformations, and a limit of one branding mark per victim. A mark like this
thus has the same effect as a level 2 Obedience mark as well as causing the body to display one of various possible marks of
belonging to Liliah:
- a. At a chosen place on the victim's body, a strange emblem of a round, glowing, bright red heart with horns and wings will appear on the victim's body
- b. The body will naturally produce a layer of hardened skin around the victim's neck, identical to a collar, that regenerates.
- c. The victim will develop one very subtly demonic feature as a sign of being "tainted" (small horns poking out of forehead or red eyes)
- d. The victim will exhude a faint smell, like a perfume, that is very close to Liliah's scent
- e. Etc.
Command (temporary, global)
These marks implant a suggestion in the victim's mind which is triggered and can force the victim to do something.
Only one Command mark can be in the victim's body. When there is one, it dictates a certain time or a certain trigger
condition by which a certain action will trigger uncontrollably in the victim's body.
The maximum duration and complexity of this command varies according to other marks present in the victim's body.
Marks that affect one's will (addiction, command, disabling, forbiddance, obedience) increase the level of every
command by one. Generic command marks can also be implanted to increase the level of every command by one.
Command marks, when they expire, become dormant and can be reactivated with another command (or the same one)
freely by Liliah whenever she drains her victim.
Each level of command allows commands to last (n^2) hours and be comprised of n actions (verbs). The trigger must
be simple and specific below level 3, can be a bit more general between level 3 and 5, and at level 5 and up can
be almost anything, including actions by Liliah. Any action forced by a command cannot be reversed for the duration
of the command.
Disabling (permanent, local)
This mark, when applied, disables either one special power, one limb or one sense of the victim, at Liliah's choice.
It can be applied more than once for different powers, limbs or senses.
Feebleness (permanent, local)
These marks, when the victim is near Liliah, tune down the victim's overall body strength until they can't even fight the force of gravity.
- 1. Weakened - This mark brings the victim's strength to just below the level of an average human. Not a big effect on humans, but the equivalent of a Disabling mark for superhumans.
- 2. Crippled - The victim's physical strength becomes comparable with that of a child - though they can hurt, they can easily be overpowered, even by Liliah.
- 3. Debilitated - The victim's strength is enormously reduced, to the point where they have difficulty lifting small objects.
- 4. Feeble - The victim can stand up, however they are as weak as a kitten and cannot push or lift anything. They can be pinned down with one finger.
- 5. Powerless - The victim's body movement is reduced to a crawl. Standing up is only possible with great struggling.
Fertility (permanent, global)
These marks increases the victim's production of certain bodily fluids, to a certain extent. Each mark increases the production of cum, lubricant and milk by 50%. If the victim cannot produce milk, he or she will produce a few trickles when squeezed, for a total of about half a cup in one day. At two or more marks, milk will start to leak out by itself when the victim is aroused.
Forbiddance (permanent, global)
A variant of the Command mark which enables Liliah to program the receiver of this mark to be incapable of
doing a certain action, for example putting on clothes, crossing streets, not yelling, standing up...
Mutation (temporary, local)
These marks cause the brain to change the body's DNA and require more nourishment in order to change one part of the victim's body
Only one Mutation mark may be present in the victim's body. When it is, Liliah is able to change one part of (or add one part to) the victim's body every time she drains him. A special use of the mutation mark causes a cascade of DNA-altering effects that enable Liliah to
change the gender of a victim in one shot.
Obedience (permanent, local)
These marks increase the victim's submission to Liliah
- 1. Captivation - Liliah seems to retain the victim's attention more, and her words leave a deep impression in your memory
- 2. Subdual - The victim feels weaker before Liliah and is much more inclined to listening to orders
- 3. Servitude - The victim sees Liliah as extremely important, powerful, and will tend to follow her word a lot
- 4. Manipulation - The victim is greatly influenced by Liliah, and often listens to what she says
- 5. Ownership - The victim feels almost obligated to follow Liliah's every command
Sensitivity (permanent, local)
These marks increase the sensitivity of the victim's entire body whenever Liliah is nearby
- 1. Shiver - Liliah's touch, anywhere on the victim's body, feels pleasurable
- 2. Tremor - Liliah's touch feels twice as good as it normally would
- 3. Shock - The victim feels pleasure just by Liliah's proximity, and on contact, he feels great pleasure
- 4. Probe - Pleasure felt by Liliah's presence or touch is felt much more deeply and strongly
- 5. Climax - Liliah's mere touch is enough to make the victim go wild, keeping him on the edge of an orgasm, and her presence induces intense arousal
Sluggishness (permanent, local)
These marks, when Liliah is nearby, tune down the victim's overall speed, whether it be for running, moving or reacting.
- 1. Jog - The bearer of this mark is brought down to a barely average level of speed and reflexes, thus having no big effects on average people, but with a huge impact for superhumans.
- 2. Walk - The victim now has a running speed and reflexes well below average.
- 3. Stroll - The victim lags noticeable in their reactions, can't seem to move quickly at all, and can hardly even reach the speed of a slow jogger
- 4. Squirm - The victim has a reaction time of a few seconds, moves very slowly as if relaxed, and, at their fastest, walk at a leisurely pace.
- 5. Crawl - The victim takes several seconds to react, moves with difficulty as though they would be underwater, and can only walk clumsily at a sluggish pace.